I'm watching Jumper (again). The concept is cool, but the story is crap. I hope my friends won't have the same conclusion too. They're probably in for a disappointment once they discover that the movie leaves many things unexplained-- how does their teleportation ability work and how did it originate? Why are the Paladins after them? If the Paladins are after them, then why won't the jumpers organize themselves and form an anti-Paladin group? More importantly, how do the jumpers keep themselves from teleporting in front of a running bus or materializing inside a wall? This implies knowing the exact details of the destination beforehand. Blah, blah, blah.
Anyway, I wish I had teleportation ability. If I had teleportation ability, I'd teleport mid-air while doing whoopee. I wonder how it feels like to do whoopeee while in free fall. Whoopeeeee...
Approximately 8 hours ago, a set of people entered a game simulation involving a virtual interaction of two teams, labeled Terrorists and Counter-terrorists, using processing machines that were interconnected in a network. This set of people simulated a game scenario of life and death by feeding input to the devices, mouse and keyboard, based on their judgement of visual and aural information acquired through the monitor and headset. This set of people perpetually inputted information to the devices, until the upper limit of their organic processes were reached.
Interacting with the game simulation has the expected after-effect of lowering their glucose levels in their bloodstream because the whole process consumes energy. As their glucose levels went below their lower threshold, nerve signals were sent to their brain, signaling parasympathetic reactions that cause these people to seek organic fuel, commonly known as food.
The primary objective of engaging in this simulation was to accelerate the rate of their subjective experience of the space-time conundrum that these people were located in. It was observed that the simulation invokes a discontinuity in space-time, which signals the people's brain to release endorphins. This chemical reaction alters their experience of reality, colloquially known as the state of being happy.
Certain people, however, experienced prolonged exposure to endorphins long after the simulation has ended. This is most likely because of endorphin-caffeine reaction in his bloodstream that drastically altered his brain, causing him to post scientific theories in his journal, also known as a blog.
A complete stranger talked to me at the elevator just a few moments ago. I've got to learn that skill. Small talk is an art that does not come naturally to me. It requires an ego orientation of extraverted feeling, a way of orienting one's self to the environment in terms of a culturally defined language of social relationship.
When people say, "hello, how are you?", people expect me to respond, "I'm fine, thank you."
But I don't want to say "I'm fine, thank you." In fact, I don't want to talk to people at all. Depending on my mood, these are probably the thoughts that go inside my head. If only I could say them:
"Are you inviting me for a multi-level marketing scam?"
"Go away. You're invading my personal space."
"Duh, doesn't it look obvious?"
"You have nice boobs."
Rather than change myself into someone that I'm not, maybe I need to learn how to say those things in a polite way instead:
Girl: "Hello, what account are you handling?" Me: *blink* Girl: "You're working at People Support, right?" Me: *blink* *press elevator button* Girl: "Oh, you're not. You seem like the quiet type." Me: *smile* Girl: "Hello??? Why are you so quiet?" Me: "You have nice boobs."